Flutter Example – Proper and Clean State Management in Flutter Without 3rd Party Libraries

Explore the realm of state management in Flutter devoid of third-party libraries. Learn how to implement classic design patterns like Observer Pattern, Factories, and Dependency Injection for robust and clean code. This article guides you through fundamental principles for effective state management in Flutter applications.

In this article, we’ll delve into the realm of state management in Flutter without relying on third-party libraries. Instead, we’ll employ classic software engineering design patterns like the Observer Pattern, Factories, and Dependency Injection for enhanced testability. By leveraging these time-tested techniques, we can establish a simple yet robust pattern applicable across our application. Crucially, we’ll steer clear of arcane code injections that often accompany the integration of external state management libraries such as BloC, MobX, or Get.

SectionDescription
IntroductionThis section provides an overview of the article, outlining the focus on state management in Flutter without third-party libraries. It highlights the utilization of classic design patterns for enhanced testability and the avoidance of complex code injections.
Target AudienceHere, the intended audience for the article is specified, catering to individuals interested in understanding state management fundamentals in Flutter without relying on external libraries.
Importance of State ManagementThe significance of state management in mobile applications is discussed, emphasizing its role in ensuring a smooth user experience amidst device lifecycle changes and external events. It underscores the adoption of established patterns like MVC and MVVM for robust state management.
Understanding MVVMThis section delves into the Model-View-ViewModel (MVVM) design pattern, elucidating its role in decoupling state from UI components through ViewModels and Models. It emphasizes the observer/observable pattern and its contribution to maintainability and testability in app development.
Implementation in FlutterDetails the implementation of MVVM in Dart for a To-Do App in Flutter. It breaks down steps for creating a fresh project, defining the Observer interface, designing the ViewModel, structuring the app architecture, implementing the model & data layer, and building the UI.
Sharing StateExplores techniques for sharing state between views, such as making the repository or ViewModel singletons, to facilitate efficient communication and data sharing across different components of the application.
OutlookDiscusses the benefits of adopting the presented state management pattern, emphasizing control, cleanliness, maintainability, scalability, and testability of the codebase. It encourages embracing this methodology for empowering app development endeavors.
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Target Audience

This article caters to anyone seeking to grasp the fundamentals of state management, particularly in Flutter, sans the use of external libraries.

State Management in Flutter

Importance of State Management

State management plays a pivotal role in mobile applications, where UI elements are subject to the device’s lifecycle and external events. Seamless state restoration ensures a smooth user experience, preventing data loss during transitions like device rotation or incoming calls. Embracing established patterns like MVC and MVVM fosters robust state management, shielding apps from technical debt and ensuring resilience against evolving APIs.

Understanding MVVM

MVVM, or Model-View-ViewModel, is a design pattern that decouples state from UI components through ViewModels and Models. At its core lies the observer/observable pattern, where ViewModel acts as the Observable and UI as the Observer. User interactions trigger events within the UI, which are propagated to the ViewModel, eventually updating the Model and notifying all registered Observers. This segregation fosters maintainability and testability, essential for scalable app development.

Implementation in Flutter

Let’s implement MVVM in Dart and apply it to a simple To-Do App. We’ll start by creating an Observer to handle events and a ViewModel to manage state transitions.

Step 1: Create a Fresh Project

Begin by setting up a new Flutter project in your preferred IDE.

Step 2: Create the Observer

Define an Observer interface with a notify method to handle state updates.

Step 3: Create the ViewModel

Design a base ViewModel class with methods to subscribe, unsubscribe, and notify observers.

Step 4: Designing the App Architecture

Create a task model, repository, ViewModel, and UI components to structure the app.

Step 5: Model & Data Layer

Implement a Task model and a TaskRepository to handle CRUD operations for tasks.

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Step 6: The TaskViewModel and Events

Define the TaskViewModel with methods to load tasks and create new tasks, along with corresponding events.

Step 7: Build the UI

Construct a stateful widget to display tasks and handle UI updates based on ViewModel events.

Sharing State

Explore techniques like making the repository or ViewModel singletons to facilitate state sharing between views.

Outlook

By adopting this pattern, you gain full control over state management without relying on external libraries. Your codebase remains clean and maintainable, ensuring scalability and testability. While there’s a learning curve, mastering this approach yields long-term benefits in app development.

In conclusion, we’ve presented a robust framework for state management in Flutter, rooted in classic design patterns. Embrace this methodology to empower your app development journey with clarity and control. If you have any questions or feedback, feel free to share in the comments.

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FAQs

Q: What is the focus of this article?

A: This article delves into state management in Flutter, emphasizing the use of classic design patterns like the Observer Pattern, Factories, and Dependency Injection instead of relying on third-party libraries.

Q: Who is the intended audience for this article?


A: The target audience includes anyone interested in understanding the fundamentals of state management, particularly in Flutter, without utilizing external libraries.

Q: Why is state management important in mobile applications?

A: State management is crucial in mobile apps as UI elements are affected by the device’s lifecycle and external events. Seamless state restoration ensures a smooth user experience, preventing data loss during transitions such as device rotation or incoming calls.

Q: What is MVVM, and why is it significant?

A: MVVM, or Model-View-ViewModel, is a design pattern that separates state from UI components through ViewModels and Models. It’s significant as it fosters maintainability and testability by decoupling UI interactions from business logic.

Q: How is MVVM implemented in Flutter?

A: MVVM can be implemented in Flutter using Dart by creating ViewModels to manage state transitions and Observers to handle UI events. By following a structured approach, apps can achieve robust state management.

Q: What are the key steps in implementing MVVM in a Flutter project?

A: The key steps involve creating a fresh project, defining an Observer interface, designing a base ViewModel class, structuring the app architecture, implementing the model and data layer, defining the ViewModel and events, and finally building the UI.

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Q: How can state sharing between views be facilitated without external libraries?

A: State sharing between views can be facilitated by techniques such as making the repository or ViewModel singletons. This ensures that multiple views can access and modify shared state without external dependencies.

Q: What are the benefits of adopting this state management pattern in Flutter?

A: By adopting this pattern, developers gain full control over state management without relying on external libraries. This leads to a cleaner and more maintainable codebase, ensuring scalability and testability in the long run.

Q: Are there any challenges associated with implementing this approach?

A: While this approach offers benefits, there is a learning curve involved in mastering it. Developers may initially face challenges in understanding and implementing the intricacies of state management using classic design patterns.

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